THE LAST OF US || The Rootwork Building (7 of 10): Thematic Structure III, Part 2 (720p)

This is the seventh segment of “The Rootwork Building: Interactive and Thematic Structure in The Last of Us.” PROJECT OVERVIEW: This video essay explores how…


(Visited 44 times, 1 visits today)

Share This Post

Comments (9)

Loading... Logging you in...
  • Logged in as
James Howell's avatar

James Howell · 586 weeks ago

This video continues our review of the presentation of government in The
Last of Us.
Michael Greiling's avatar

Michael Greiling · 586 weeks ago

another excellent breakdown. keep em coming
bruno honorio's avatar

bruno honorio · 586 weeks ago

I an Age where negative criticism is the norm, having a video showing
arguments to back up how this game is so good, makes me really happy.
Masterful work man, you totally should continue to do this with other
games, because you are doing a masterclass of a work here!
iWillWakeYouUp's avatar

iWillWakeYouUp · 586 weeks ago

Oh my god, yes! A new video from the master of analysis himself. My life
has meaning again. ;)
There are quite a few additional interactions that I missed in my
playthrough! I'll have to do more lingering next time while I sneak.
David's conversation with one of the women of the town in front of the pet
store adds another layer to my picture of that community. I think it's
significant that a woman (in a likely maternal position) is shown and
children are spoken of here, since up to that point all you see of David's
community is his hunters. 
BenChaffer's avatar

BenChaffer · 586 weeks ago

Great series :)
yoyogamer6's avatar

yoyogamer6 · 586 weeks ago

10 parts now? ...sounds good to me!
CabooseAzul's avatar

CabooseAzul · 586 weeks ago

You deserve more views and attention.
Your videos are amazing and incredibly informative.

Keep doing this amazing work and I have no doubt that eventually, you will
receive the praise you deserve for all the hard work and love you put in
your videos
I am deeply impressed and terrified by the length of this installment!

Post a new comment

Comments by